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Hyperdimension Neptunia (2013)
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
The film's central subject matter, focusing on personified video game consoles and industry meta-commentary, is inherently apolitical, and its narrative solutions emphasize universal themes of friendship and cooperation against external threats rather than promoting specific political ideologies.
The movie features an all-female main cast of fantasy characters, contributing to gender diversity in its lead roles. The narrative focuses on their adventures in a fantasy setting and does not engage with or critique traditional human identities or explicitly center social justice themes.
The anime features prevalent yuri subtext and strong affectionate bonds between its female characters, often for comedic or fanservice purposes. These relationships are generally left ambiguous and do not explicitly affirm LGBTQ+ identities as central to the narrative or character development, resulting in a neutral overall portrayal.
The anime series "Hyperdimension Neptunia" does not feature any identifiable transsexual characters or themes. The narrative focuses on anthropomorphized video game consoles and their adventures, with no explicit or implicit exploration of gender identity beyond their presented female forms.
The movie does not contain any action or adventure elements.
The anime is a direct adaptation of the video game series, faithfully portraying its established characters. No major or significant characters who were canonically one gender in the source material are depicted as a different gender in the show.
The anime adapts characters from a video game series. The characters are fictional, non-human entities whose 'race' in a human context is not established in the source material. Their visual portrayal in the anime is consistent with their original designs, thus no race swap occurs.
Combines user and critic ratings from four sources























